英雄击杀: 当你解决掉一个敌对英雄的时候,你可以得到大量的金钱奖励。赏金的丰厚程度取决于被你杀掉的英雄的累计击杀数。(当英雄连续杀人的时候会累积更多的赏金)。
击杀 奖励
-7 90
-6 113
-5 133
-4 157
-3 184
-2 217
-1 255
0 300
1 300
2 350
3 408 (X is on a killing spree! / Y has iced X's killing spree!)
4 476 (X is on a rampage! / Y shut down X's killing spree!)
5 555 (X is unstoppable! / Y annihilated X's killing spree!)
6 647 (X is dominating! / Y has finally killed X!)
7 754 (X is g-g-g-godlike! / Y has ended X's killing spree!)
8 879 (X is legendary! / Y has brought down the godlike X!)
9+ 1000 (X is legendary! / Y has brought down the godlike X!)
注: 1. death streak(死亡次数) 包含被塔被小兵打死的次数.
2. First Blood(第一滴血) 的 bonus(额外奖励) 是 100g, 所以最多是 400g.
3. kill streak(击杀次数) 只有在杀人/被人杀会改变, assist(助攻) 不改变.
连续死亡就会降低价值,死多了就不值钱了,有时候甚至不如一个小兵